Макросы
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dora | Дата: Среда, 10.09.2008, 19:25 | Сообщение # 1 |
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| Для ханта: BASIC PET COMMANDS: Pet Orders: Attack, Follow, Stay /petattack /petfollow /petstay Pet Stances: Passive, Defensive, Aggressive /petpassive /petdefensive /petaggressive Auto-Cast Pet Abilities /petautocaston <spell> /petautocastoff <spell> BASIC PLAYER COMMANDS: Casting Spells /cast <spell> /castrandom <spell>, <spell>, <spell> /castsequence <spell>, <spell>, <spell> /stopcasting Using And Equipping Items /use <item> /equip <item> /equipslot <slot id> <item> ADVANCED PET MACROS: Toggle Pet Attack /petattack /petpassive [target=pettarget,exists] ·If you wish to keep your pet's stance, use /petfollow instead of /petpassive. Revive, Call, or Mend Pet /cast [target=pet, dead] Revive Pet; [modifier:ctrl] Revive Pet; [nopet] Call Pet; Mend Pet ·The modifier key allows you to hold down Control so this macro will ALWAYS cast Revive Pet. This is to make up for situations where your pet is dead, but not visible. Mend or Revive Pet /cast [pet] Mend Pet; Revive Pet Call or Dismiss Pet /cast [pet] Dismiss Pet; Call Pet Feed Multiple Pets #show Roasted Quail /cast [pet, nocombat] Feed Pet /use [pet:Cat/Ravager/Wolf, nocombat] Roasted Quail; [pet:Bear/Boar/Wind Serpent, nocombat] Conjured Cinnamon Roll ·The first line forces the macro to display the number of Roasted Quail in your backpack. The /use line will use certain food based on what type of pet you have. ADVANCED HUNTER MACROS: Use Bandage On Target Or Self /use [help] Heavy Runecloth Bandage; [target=player] Heavy Runecloth Bandage Switch Between Two Aspects /castsequence Aspect of the Hawk, Aspect of the Monkey ·This works the same for Tracking abilities. Cast Spells Based On Modifier Keys /cast [nomodifier] Aspect of the Hawk /cast [modifier:ctrl] Aspect of the Monkey /cast [modifier:alt] Aspect of the Cheetah Cast Spells Based On The Mouse Button Used /cast [button:1] Aspect of the Hawk /cast [button:2] Aspect of the Monkey /cast [button:4] Aspect of the Cheetah ·By default, using a keybind counts as mouse button 1 (left click). Use Monkey Then Switch ActionBars /cast Aspect of the Monkey /changeactionbar 2 Kill Command /cast [exists,target=pettarget] Kill Command ·Makes sure that you cast Kill Command on your pet's target. Otherwise, the spell will go to waste. Solo Farming #show Auto Shot /targetenemy [noharm] /stopmacro [noharm] /petattack /cast Hunter's Mark /startattack ·With one button press, this will target a nearby enemy if one isn't already selected, send your pet on it, cast Hunter's Mark, and then turn on auto attack / auto shot. Smart Ammo #show Steady Shot /equip Sharp Arrow /cast Steady Shot /equip Wicked Arrow ·Use cheaper arrows for attacks that do not make use of their bonus damage. Misdirection On Predefined Targets /cast [target=focus, help] Misdirection; [help] Misdirection; [target=pet, exists] Misdirection ·This will attempt to cast Misdirection on the first of three targets. First, on your /focus unit if it is friendly. Second, on your current target if it is friendly. Third, on your pet if it is out. Example Of Using Mass Cooldowns And Trinkets /cast Beastial Wrath /stopcasting /cast Rapid Fire /stopcasting /use Devilsaur Eye /stopcasting /cast Intimidation Renataki's Charm Macro /castsequence reset=3 Arcane Shot, Multi-Shot, Renataki's Charm of Beasts
Прежде чем написать, подумай... что я могу ответить на это
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dora | Дата: Среда, 10.09.2008, 19:26 | Сообщение # 2 |
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| для ВАРА!!!))) Charge: /script texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Charge(Rank 3)"); else CastSpellByName("Battle Stance()"); end; Disarm: /script texture,name,isActive,isCastable = GetShapeshiftFormInfo(2); if isActive then CastSpellByName("Disarm()"); else CastSpellByName("Defensive Stance()"); end; Revenge: /script texture,name,isActive,isCastable = GetShapeshiftFormInfo(2); if isActive then CastSpellByName("Revenge(Rank 4)"); else CastSpellByName("Defensive Stance()"); end; Overpower: /script texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Overpower(Rank 3)"); else CastSpellByName("Battle Stance()"); end; Execute: /script texture,name,isActive,isCastable = GetShapeshiftFormInfo(1); if isActive then CastSpellByName("Execute(Rank 4)"); else CastSpellByName("Battle Stance()"); end; Taunt: /script texture,name,isActive,isCastable = GetShapeshiftFormInfo(2); if isActive then CastSpellByName("Taunt()"); else CastSpellByName("Defensive Stance()"); end;
Прежде чем написать, подумай... что я могу ответить на это
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dora | Дата: Среда, 10.09.2008, 19:27 | Сообщение # 3 |
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| для рог которые в танке: Cold Blood+ Eviscerate /cast Cold Blood /script SpellStopCasting() /cast Eviscerate Cold Blood+Ambush /cast Cold Blood /script SpellStopCasting() /cast Ambush Riposte по возможности или по кулдауну (заменяется Sinister Strike или Backstab на этот макрос) Для SS: /cast Riposte /cast Sinister Strike Для BS: /cast Riposte /cast Backstab
Прежде чем написать, подумай... что я могу ответить на это
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dora | Дата: Среда, 10.09.2008, 19:30 | Сообщение # 4 |
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| Для друида (сорь лень переводить) There's a new command in WoW 2.0, called /castsequence. It allows you to set up a series of spells to cast one after another, on each subsequent click of the macro. The format is: /castsequence [<options>] reset=<#>/target/combat <spell1>, <spell2>, <spell3>; [<options>] reset=<#>/target/combat <spell1>, <spell2> It sets up a list of spells, and the first time you click the macro, it casts the first spell on the list. The next time you click it, it will cast the second spell, and so on. When it gets to the end, it goes back to the beginning. Ok, lets say you are a druid. Sometimes you need to shift to bear and charge quickly. You can't do them both at the same time, so you set up a sequence to do it! /castsequence Dire Bear Form, Feral Charge And there you have it. The first time you click it, you shift, then you click again and the charge goes off. If the spell fails to cast (due to cooldown, out of range, not enough mana, whatever) then the sequence does NOT go to the next spell. The next time you click the macro, it'll try to Dire Bear Form again. (NOTE: A resist, dodge, parry, etc does NOT count as a failed cast. The spell/ability successfully went off, it just missed.) You can still use all the same macro options (however, you cannot set options for each individual spell, only for the whole sequence. Sorry.) /castsequence [combat] Dire Bear Form, Feral Charge; [nocombat] Rejuvenation, Regrowth will shift you to Dire Bear and then Feral charge if you are in combat. If you're not in combat it will cast Rejuvenation and then Regrowth. If you want to reset the sequence before it reaches the end you can use the reset option. /castsequence [combat] reset=30/combat/target Dire Bear Form, Feral Charge; [nocombat] reset=30/target Rejuvenation, Regrowth The first time you click your macro, it will shift you. If you decide not to charge, after 30 seconds or leave combat or select a new target it will reset back to the Dire bear cast. A new reset statement has to be placed for each condition.
Прежде чем написать, подумай... что я могу ответить на это
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dora | Дата: Среда, 10.09.2008, 19:31 | Сообщение # 5 |
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| Shifting Macros -------------------------------------------------------------------------------- Shift to Caster Form from any form cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree="" of="" Life=""> /cancelaura [mounted] Frostwolf Howler <replace with="" your="" mount=""> Shift to Dire Bear Form from any form /cancelaura [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree="" of="" Life=""> /cancelaura [mounted] Frostwolf Howler <replace with="" your="" mount=""> /cast [nostance] Dire Bear Form Shift to Dire Bear From and Feral Charge from any form /cancelaura [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree="" of="" Life=""> /cancelaura [mounted] Frostwolf Howler <replace with="" your="" mount=""> /cast [nostance] Dire Bear Form; [stance:1] Feral Charge Shift to Dire Bear Form and equip Idol/Weapon "Shift to Dire Bear From from any form, equip Warden Staff and Idol of Brutality only when you actually shift to Dire Bear. Note that the test for the equip is still [nostance] because it hasn't yet registered that the stance has changed. You don't need to worry about the global cooldown, because the stance change and the weapon equip both trigger it at the same time, so you only suffer once. (...equipping things can be done during global cooldown.) I haven't tried, but I suspect that reversing these would cause the change to bear form to fail, since it would then be trying to do it during the weapon change's global cooldown." /cancelaura [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree="" of="" Life=""> /cancelaura [mounted] Frostwolf Howler <replace with="" your="" mount=""> /cast [nostance] Dire Bear Form; /equip [nostance] Warden Staff /equip [nostance] Idol of Brutality (NB, this macro coul be problematic due to cooldowns. Also note that idols counts as weapons for the purpose of global cooldown.) Shift to Cat Form from any form /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree="" of="" Life=""> /cancelaura [mounted] Frostwolf Howler <replace with="" your="" mount=""> /cast [nostance] Cat Form Shift to Cat Form and stealth from any form (first line makes the macro display the Prowl cooldown #show Prowl /dismount /cast [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:4] Travel Form; [stance:5] Moonkin Form; [stance:6] Flight Form; [nostance] Cat Form /cast [stance:3] Prowl
Прежде чем написать, подумай... что я могу ответить на это
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dora | Дата: Среда, 10.09.2008, 19:32 | Сообщение # 6 |
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| Shift to Cat Form and equip Idol /cancelaura [stance:1] Dire Bear Form;[stance:2] Aquatic Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree="" of="" Life=""> /cancelaura [mounted] Frostwolf Howler <replace with="" your="" mount=""> /cast [nostance] Cat Form; [nostealth] Prowl /equip [nostance] Idol of Ferocity (again watch out for the global cd of the idol change) Shift to Travel Form from any form /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:5] Moonkin Form <or Tree="" of="" Life=""> /cancelaura [mounted] Frostwolf Howler <replace with="" your="" mount=""> /cast [nostance] Travel Form Spam Travel Form /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree="" of="" Life=""> /cancelaura [mounted] Frostwolf Howler <replace with="" your="" mount=""> /cast [nostance, outdoors] Travel Form All-Terrain Travel Form /cancelaura [stance:1] Dire Bear Form; [stance:3] Cat Form; [stance:5] Moonkin Form <or Tree="" of="" Life=""> /cancelaura [mounted] Frostwolf Howler <replace with="" your="" mount=""> /cast [nostance, swimming] Aquatic Form; [nostance, outdoors] Travel Form Spam All-Terrain Travel Form /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree="" of="" Life=""> /cancelaura [mounted] Frostwolf Howler <replace with="" your="" mount=""> /cast [nostance, swimming] Aquatic Form; [nostance, outdoors] Travel Form Spam ATTF + Mount /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree="" of="" Life=""> /use Stormpike Battle Charger <replace with="" your="" mount=""> /cast [nostance, swimming] Aquatic Form; [nostance, outdoors] Travel Form Shift to Tree of Life form and switch your actionbar from #1, to #2 (since most spells don't work in Tree of Life, you can set up a dedicated actionbar with ToL-only spells) /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form /cancelaura [mounted] Frostwolf Howler <replace with="" your="" mount=""> /cast [nostance] Tree of Life /changeactionbar [stance:5] 2 Return to Caster Form and restore original actionbar /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Tree of Life /cancelaura [mounted] Frostwolf Howler <replace with="" your="" mount=""> /changeactionbar [nostance] 1 All these macros use /cancelaura to shift out from the previous form, the shifting out can also be done by (for some this feels cleaner) /cast <FORM> again. E.g., for the shift-out-shift to bear macro (note that this macro also shifts you out from the bear form, so watch out for clicking it too many times): /dismount [mounted] /cast [nostance] Dire Bear Form; [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree="" of="" Life="" or="" Flying="" Form="">; [stance:6] Flying Form Another all purpose travel form shifting macro (including Flying form): /dismount /cast [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Flying Form; [swimming] Aquatic Form; [outdoors] Travel Form; [nostance, noswimming, nocombat] Flight Form
Прежде чем написать, подумай... что я могу ответить на это
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dora | Дата: Среда, 10.09.2008, 19:33 | Сообщение # 7 |
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| Feral Macros -------------------------------------------------------------------------------- (note: non-stealth ability listed before the stealth ability to allow the macro button to light up when there is enough energy for a Shred/Rake/Mangle) Ravage/Shred combo /cast [nostealth] Shred; [stealth] Ravage Pounce/Rake combo /cast [nostealth] Rake; [stealth] Pounce Pounce/Mangle combo - Note the extra (), this is needed for Mangle for some reason. /cast [nostealth] Mangle (Cat)(); [stealth] Pounce Prowl or Faerie Fire (Feral) /cast [nocombat, nostealth] Prowl; [combat, nostealth] Faerie Fire (Feral) Maul/Mangle /castsequence reset=6/combat Maul, Mangle (Bear)(), Maul, Maul Trinket+Mangle/Pounce (will work even if trinket is on cd) /use Bladefist's Breadth /stopcasting /cast [nostealth] Mangle (Cat)(); Pounce Cat Attacks using Modifiers /cast [stance:3,stealth] Pounce; [stance:3,nomodifier] Mangle (Cat)(Rank 3); [stance:3,modifier:shift] Shred(Rank 7); [stance:3,modifier:alt] Rip; [stance:3,modifier:ctrl] Ferocious Bite Attack sequence cat, starting with pounce (extra shred in there if OOC procs): /castsequence [nostealth] reset=30/combat/target Mangle (Cat)(), Faerie Fire (Feral)(Rank 5), Shred, Shred /cast Pounce - Needs more testing, something seems to be wrong with the Faerie fire. Mauling macro (should work since Maul is a on-next-hit ability, replace Mangle with Lacerate if wanted, this should work fine in a "infinite"-rage situation when you want to do Maul on every white hit, i.e. hit Lacerate+Maul most of the time and Mangle+Maul when Mangle is up) - not tested /cast Mangle (Bear)() /stopcasting /cast Maul FFF+Maul one button (you will get cooldown errors if FFF is on cd, but the maul should go off) - not tested /cast Feral Faerie Fire /stopcasting /cast Maul Rage Control It allows you to control your frenzied regeneration. It wil cast regeneration if not on cooldown and with the same button you can cancel it. This allows you more control over your rage. Ending up with 0 rage because of FR is not so nice #show frenzied regeneration /cancelaura frenzied regeneration /cast frenzied regeneration
Прежде чем написать, подумай... что я могу ответить на это
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dora | Дата: Среда, 10.09.2008, 19:33 | Сообщение # 8 |
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| General Utility Macros -------------------------------------------------------------------------------- Faerie Fire and Feral Faerie Fire combo #show Faerie Fire (Feral)() /cast [nostance] Faerie Fire; Faerie Fire (Feral)() Spammable Prowl and Shadowmeld /cast [nocombat, stance:3, nostealth] Prowl; [nocombat, nostealth] Shadowmeld Innervate (cast on self if ALT key held down, otherwise cast on mouse hover, otherwise give glowing hand selector) /cast [modifier:alt, target=player] Innervate; [target=mouseover, exists, help] Innervate; [target=none] Innervate Moonfire Spam /castsequence reset=9/target/combat/ctrl Moonfire(Rank 10), Moonfire(Rank 9), Moonfire(Rank 9), Moonfire(Rank 9), Moonfire(Rank 9) Moonfire Flex /cast [modifier:ctrl] Moonfire(Rank 1); [button:2] Moonfire(Rank 9); Moonfire(Rank 10) Totem Killer - needs testing /target totem /cast [harm] Moonfire(Rank 1) Cleanse Poison/Curse Combo #left click abolish poison, right click remove curse. both find target, alternatively, if you prefer targeting player first, replace target=none with target=target /cast [button:1,target=none] Abolish Poison; [button:2,target=none] Remove Curse Mouse-over macro to cure poison/curse, if mouseover target doesn't exist it will cast on yourself. Replace Abolish Poison for Remove Curse if needed. /cast [target=mouseover, help] Abolish Poison; [target=player] Abolish poison Mouse-over Remove Curse/Abolish Poison Hover over your target, either the actual character or their party/raid frame and hit the key to which the macro is bound. Remove Curse is the default since it will not cast if no debuff is present, thereby wasting no mana. Alt-click the macro key to cast Abolish Poison instead. /cast [target=mouseover,exists,nomodifier] Remove Curse; [target=mouseover,exists,modifier:alt] Abolish Poison Faerie Fire Target or Target's target /cast [harm] Faerie Fire; [target=targettarget, harm] Faerie Fire Hurricane+Barkskin #show Hurricane /stopmacro [channeling:Hurricane] /castsequence reset=60/combat Barkskin, Hurricane Gift of the Wild/Mark of the Wild /cast [button:2] Gift of the Wild; [modifer:ctrl] Gift of the Wild; Mark of the Wild another version /cast [group, target=player] Gift of the Wild; Mark of the Wild Stun and Self-Heal (Tauren) #show War Stomp /cancelaura [stance:1] Dire Bear Form; [stance:2] Aquatic Form; [stance:3] Cat Form; [stance:4] Travel Form; [stance:5] Moonkin Form <or Tree="" of="" Life=""> /castsequence [target=player] reset=120/combat War Stomp, Regrowth, Rejuvenation Stun and Self-Heal (Dire Bear Form) #show Bash /castsequence [stance:1] Bash, Dire Bear Form; [nostance,target=player] Healing Touch, Dire Bear Form Hibernate focus macro (use /s, /p or /ra fro the last line, or remove it if you don't like the spam) - not tested /cast [target=focus,exist,harm,nodead] Hibernate /stopmacro [target=focus,exist,harm,nodead] /focus [harm,nodead] target /cast [target=focus,harm,nodead] Hibernate /s Sleeping %f, don't touch Shifting-Innervate macro (replace Dire Bear with cat/moonkin if needed, if you already know who you want to innervate you can preset the target, if you give none you should get the glowing hand selector) - not tested #show Innervate /cast [stance:1] Dire Bear Form /castsequence [nostance, target=<preset>/none] reset=360 Innervate, Dire Bear Form
Прежде чем написать, подумай... что я могу ответить на это
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dora | Дата: Среда, 10.09.2008, 19:33 | Сообщение # 9 |
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| Healing Macros -------------------------------------------------------------------------------- Nature's Swiftness + Healing Touch (will not work while moving) /cast Nature's Swiftness /stopcasting /cast [help] Healing Touch; [target=player] Healing Touch NS + HT/Regrowth /cast Nature's Swiftness /stopcasting /cast [nostance, help] Healing Touch; [nostance, target=player] Healing Touch; [stance:5, help] Regrowth; [stance:5, target=player] Regrowth ZHC + NS + HT/Regrowth (or similar trinkets) /use Zandalarian Hero Charm /stopcasting /cast Nature's Swiftness /stopcasting /cast [nostance, help] Healing Touch; [nostance, target=player] Healing Touch; [stance:5, help] Regrowth; [stance:5, target=player] Regrowth Heal target or self, based on context /cast [help] <Healing Spell="">; [target=player] <Healing Spell=""> /stopmacro [nohelp] /say "Healing %t in 3 seconds." HoT Stack /castsequence [help] reset=8/target Regrowth, Rejuvenation, Lifebloom; [target=player] reset=8 Regrowth, Rejuvenation, Lifebloom Rejuv + Idol (again watch out for global cd when in combat) /equip Idol of Rejuvenation /cast Rejuvenation Heal Target or Target's target /cast [help] Healing Touch; [target=targettarget] Healing Touch Healing Touch Mega-pack /cast [modifier:alt,target=player] Healing Touch;[help] Healing Touch;[target=targettarget, help] Healing Touch;[target=mouseover,help] Healing Touch;[target=focus,help] Healing Touch;[target=focustarget,help];[target=none] Healing Touch Mouse-over healing macros (put in ranks as needed), cancels macro if no mouseover target exists. Replace HT with whatever healing spell you want you can also put in a cast sequence here. /stopmacro [target=mouseover,noexist] /cast [help, target=mouseover] Healing Touch (Rank ?) Rebirth + telling people about it /cast [help,dead] Rebirth /stopmacro [target=harm/nodead] /ra Casting Rebirth on %t /stopmacro [group:raid] /p Casting Rebirth on %t /stopmacro [group:party] /s Casting Rebirth on %t should not spam multiple channels and should abort the tells if you try to Rebirth an enemy/alive friend. Rejuvenation and Swiftmend This macro will reset upon a new target and works by casting rejuvenation and then swiftmend the second time you hit the button. #show Swiftmend /castsequence [exists,help] reset=12/target Rejuvenation, Swiftmend /stopmacro [exists,help] /castsequence [target=player] reset=12 Rejuvenation, Swiftmend
Прежде чем написать, подумай... что я могу ответить на это
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dora | Дата: Среда, 10.09.2008, 19:35 | Сообщение # 10 |
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| Макрос для ВАРА 1) Макро на смену оружия /equip [button:1] X'caliboar /equipslot 16 [button:2] Heavy Mithril Axe /equipslot 17 [button:2] Speedsteel Rapier Нажал левой кнопкой - оделся двуручник, правой - одноручи. Если будут новые пушки - надо подставить их название вместо старого.. /cast [stance:1/2,equipped:Shields] Spell Reflection; [stance:3] Defensive Stance /equip [modifier:ctrl] Gorehowl /stopmacro [equipped: Shields] /equipslot 17 Aegis of the Sunbird /equipslot 16 King's Defender С нажатым контролом одевает двуручник (горехровл) если щит не одет - одевает его и одноруч если щит одет, ты в баттл или деф. стойке - то юзает рефлект если ты в берсе - переключает в деф
Прежде чем написать, подумай... что я могу ответить на это
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